HTML version and controller changes
This update finally fixes the web/HTML version on itch.io. When I last compiled there was an issue with the game engine and HTML exports. This was fixed and the game now loads on the https://chaslinux.itch.io/sumash web page.
Controller support has changed (except for the Windows version as I currently don't have a Windows PC). The START button on the controller now acts as ENTER for the "Cast of Characters" screen and the B button acts as fire rather than right or left trigger. While right and left trigger are often used for fire, I found they felt a bit too "soft." Also, in the HTML version making B the fire key puts it closer to the rocker controls, making it a bit easier to play.
I'm planning on installing Windows on a laptop this afternoon to address the missing Windows version. The old version (1.9) still can be downloaded and played until I get the laptop set up. It's a bit more work getting all the tools installed on Windows, but I should have a version up by this evening.
Linux users may need to set the execute bit on the AppImage in order to play:
chmod ugo+x Sumash-1.10.AppImage
Files
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Sumash
My fan take on the 1982 smash hit Shamus, by Cathryn Mataga
More posts
- Parity update for Windows version, fixed some controller issues5 days ago
- Controller support addedAug 31, 2024
- Sumash is finally done!Feb 09, 2024
- HTML working againFeb 08, 2024
- HTML is (temporarily) down, new 1.8 Linux AppImage, no new Windows version yetFeb 06, 2024
- New HUD, enemy death animations, and more enemies and perksOct 26, 2023
- Web and Linux version enhancementsOct 18, 2023
- Keys and locks now working, the game is now winnableOct 15, 2023
- Enemy movement, start of key/lock/door combination, sound effectsOct 13, 2023
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