Speed of UFO now determines colour and points
Fasteroids » Devlog
As the title hints the speed of the UFO now determines which colour of UFO appears:
Slow speed UFOs are green and worth 1000 points.
Medium speed UFOs are yellow and worth 1200 points.
Fast speed UFOs are red and worth 2000 points.
You should not see a blue UFO anymore. If you see a blue UFO it's a bug. I saw the blue UFO once and killing it doesn't crash the game or anything, it just shouldn't be appearing. I haven't seen the blue UFO since, so it may have been an anomaly.
Please note this only applies to fasteroids-967cf7f.zip and newer. If you download fasteroids-11feb86.zip it contains old code that doesn't reflect any of these changes.
Files
fasteroids-967cf7f.zip 3.3 MB
Oct 31, 2019
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Fasteroids
Continuously developed remake of Asteroids for Linux & Windows
Status | In development |
Author | Chaslinux |
Genre | Action |
Tags | Arcade, Asteroids, atari, fasteroids, Pixel Art, Retro, Shoot 'Em Up, Singleplayer, Space |
Languages | English |
More posts
- Working on 2.40 resolution changesJul 21, 2023
- Fasteroids 2.39 - resolution switch cleanupJul 07, 2023
- Fasteroids 2.38 updated for future resolution changesJul 06, 2023
- Fasteroids 2.36 ReleasedNov 04, 2020
- Fasteroids 2.35 Released!Oct 28, 2020
- Fasteroids 2.33 ReleasedSep 25, 2020
- Main ship updated, bug fixes and correctionsSep 24, 2020
- Major overhaul of in-game UI and menu systemApr 17, 2020
- Big menu changes coming...Apr 15, 2020
- Disable SoundApr 06, 2020
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